rename game
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game.class
BIN
game.class
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14
game.ctxt
14
game.ctxt
@ -8,16 +8,4 @@ comment2.target=void\ settings()
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comment2.text=---------------Methoden------
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comment2.text=---------------Methoden------
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comment3.params=
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comment3.params=
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comment3.target=void\ draw()
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comment3.target=void\ draw()
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comment4.params=x\ y\ b\ h\ HALF_PI\ PI
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numComments=4
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comment4.target=void\ _arc(float,\ float,\ float,\ float,\ float,\ float)
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comment5.params=r\ g\ b
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comment5.target=void\ _fill(int,\ int,\ int)
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comment6.params=b
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comment6.target=void\ _fill(int)
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comment7.params=x\ y\ b\ h
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comment7.target=void\ _rect(float,\ float,\ float,\ float)
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comment8.params=x\ y\ b\ h
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comment8.target=void\ _ellipse(float,\ float,\ float,\ float)
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comment9.params=x
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comment9.target=float\ _random(float)
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numComments=10
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@ -22,4 +22,8 @@ public class Game extends PApplet{
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size(10 * cellSize, 10*cellSize);
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size(10 * cellSize, 10*cellSize);
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}
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}
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public void draw() {
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}
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}
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}
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@ -1,21 +1,21 @@
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#BlueJ package file
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#BlueJ package file
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dependency1.from=render
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dependency1.from=game
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dependency1.to=Game
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dependency1.to=Render
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dependency1.type=UsesDependency
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dependency1.type=UsesDependency
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editor.fx.0.height=739
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editor.fx.0.height=739
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editor.fx.0.width=816
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editor.fx.0.width=816
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editor.fx.0.x=552
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editor.fx.0.x=552
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editor.fx.0.y=98
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editor.fx.0.y=98
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objectbench.height=93
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objectbench.height=183
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objectbench.width=760
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objectbench.width=1896
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package.divider.horizontal=0.6
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package.divider.horizontal=0.6
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package.divider.vertical=0.8
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package.divider.vertical=0.79957805907173
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package.editor.height=393
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package.editor.height=751
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package.editor.width=649
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package.editor.width=1785
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package.editor.x=41
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package.editor.x=0
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package.editor.y=220
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package.editor.y=0
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package.frame.height=600
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package.frame.height=1048
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package.frame.width=800
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package.frame.width=1936
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package.numDependencies=1
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package.numDependencies=1
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package.numTargets=2
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package.numTargets=2
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package.showExtends=true
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package.showExtends=true
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@ -27,16 +27,16 @@ readme.width=49
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readme.x=10
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readme.x=10
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readme.y=10
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readme.y=10
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target1.height=70
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target1.height=70
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target1.name=Game
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target1.name=game
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target1.showInterface=false
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target1.showInterface=false
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target1.type=ClassTarget
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target1.type=ClassTarget
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target1.width=120
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target1.width=120
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target1.x=290
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target1.x=130
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target1.y=40
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target1.y=10
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target2.height=70
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target2.height=70
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target2.name=render
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target2.name=Render
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target2.showInterface=false
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target2.showInterface=false
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target2.type=ClassTarget
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target2.type=ClassTarget
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target2.width=120
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target2.width=120
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target2.x=100
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target2.x=10
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target2.y=200
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target2.y=90
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