/** * Klasse render. * * @author */ public class Render { /*---------------Attribute-----*/ Game game; /*---------------Konstruktor---*/ public Render(Game game) { this.game = game; } public void drawGhost(int x, int y, int r, int g, int b, boolean visible){ game.fill(255); if(visible){ game.circle(x,y,game.cellSize*0.8f); game.rect(x-game.cellSize*0.4f, y-game.cellSize*0.4f, game.cellSize*0.8f,game.cellSize*0.8f); } } public void drawPacman(int x, int y, boolean open){ game.fill(255,255,0); if(open){ game.arc(x,y,game.cellSize*0.8f,game.cellSize*0.8f, game.radians(45),game.radians(315)); game.fill(0); game.circle(x-5,y-5,game.cellSize*0.15f); }else{ game.circle(x, y, game.cellSize*0.8f); game.fill(0); game.circle(x-5,y-5,game.cellSize*0.15f); } } }