Pacman/game.java
2026-06-25 12:36:06 +02:00

52 lines
998 B
Java

/**
* Klasse game.
*
* @author
*/
import java.util.*;
import processing.core.PApplet;
public class Game extends PApplet{
/*---------------Attribute-----*/
int cellSize = 40;
Render render;
Pacman pacman;
int[][] wall;
/*---------------Konstruktor---*/
public Game() {
String[] processingArgs = {"MySketch"};
PApplet.runSketch(processingArgs, this);
render = new Render(this);
pacman = new Pacman(this);
populateWalls();
}
/*---------------Methoden------*/
public void settings() {
size(10 * cellSize, 10 * cellSize);
}
public void draw() {
background(0);
pacman.draw();
}
public void keyPressed() {
pacman.keyPressed(keyCode);
}
public boolean wantMove() {
return true;
}
public void populateWalls(){
wall = new int[][]{
{0, 0, 0, 1},
{0, 1, 1, 1},
};
}
}