Pacman/Pacman.java
2026-07-02 11:57:06 +02:00

48 lines
1.1 KiB
Java

/**
* Klasse Pacman.
*
* @author
*/
public class Pacman {
/*---------------Attribute-----*/
int x;
int y;
Game game;
int gameFrame;
/*---------------Konstruktor---*/
public Pacman(Game game) {
x = 20; y = 20;
this.game = game;
}
/*---------------Methoden------*/
public void keyPressed(int keyCode) {
int oldX = x; int oldY = y;
if (keyCode == game.RIGHT) {
x += game.cellSize;
}
if (keyCode == game.LEFT) {
x -= game.cellSize;
}
x = (x + (10 * game.cellSize)) % (10 * game.cellSize);
if (keyCode == game.UP) {
y -= game.cellSize;
}
if (keyCode == game.DOWN) {
y += game.cellSize;
}
y = (y + (10 * game.cellSize)) % (10 * game.cellSize);
if (!game.wantMove(oldX/game.cellSize, oldY/game.cellSize, x/game.cellSize, y/game.cellSize)) {
x = oldX;
y = oldY;
}
}
public void draw() {
gameFrame++;
game.render.drawPacman(x, y, (gameFrame/12) % 2 == 0);
}
}