Pacman/game.java
2026-06-18 12:48:35 +02:00

50 lines
1018 B
Java

/**
* Klasse game.
*
* @author
*/
import processing.core.PApplet;
public class Game extends PApplet{
/*---------------Attribute-----*/
int cellSize = 40;
/*---------------Konstruktor---*/
public Game() {
String[] processingArgs = {"MySketch"};
PApplet.runSketch(processingArgs, this);
}
/*---------------Methoden------*/
public void settings() {
size(10 * cellSize, 10*cellSize);
}
public void _arc(float x, float y, float b, float h, float HALF_PI, float PI) {
arc(x, y, b, h, HALF_PI, PI);
}
public void _fill(int r, int g, int b) {
fill(r, g, b);
}
public void _fill(int b) {
fill(b);
}
public void _rect(float x, float y, float b, float h) {
rect(x, y, b, h);
}
public void _ellipse(float x, float y, float b, float h) {
ellipse(x, y, b, h);
}
public float _random(float x) {
return random(x);
}
}